De SprookjesMobiel


A primary school asked us to develop a game based on a fairytale. Together with my team we made De SprookjesMobiel, a game based on "De Goede Waterput" for the children of that school. We often did playtests with the children and applied their feedback. The end result is a game which can be played on both Ipad and Windows. Both the school and the children were very happy with the endresult.

We worked on this game with 3 programmers and 3 artists

Skills used/learned:

  • Unreal Engine 4
  • Cross platform development (IOS, Windows)
  • Blueprints
  • C++
  • Visual Studio
  • 3Ds MAX
  • Photoshop

My contributions:

  • Hints
  • Menu
  • Input Manager
  • Dialogs
  • Item interactions